Sisters is a short movie by MonkeyDribble Films. I've done all audio post-production work here, including audio restoration, mixing, mastering, and sound design. Credited in the movie under "Sound Design".
In this video game, submitted for the Godot Wild Jam #50, I was responsible for all sound
effects
and music.
The sound effects were created by using various virtual instruments and
manipulating
the envelopes and filters on them.
The music was achieved by combining various pre-owned loops, as well as adding self-made pad
layers
and composing some short melodic lines alone.
This video game was submitted for the Godot Wild Jam #48. I was responsible for all sound
effects
and music.
The approach to sound effects here included both virtual instruments as well
as the
manipulation of foley effects (self-recorded and library sourced).
The music, much like
in
"Lightkeeper's Ritual", is a mix of library-owned loops, self-created pads, and short
self-performed, self-created melody lines mixed with pre-existing material.
This Christmas themed shooter was made for the 7dfps 2023 Game Jam during the Christmas
holidays.
All SFX are created by me (incluidng the vocal ones), or sourced from libraries and
subsequently
edited by me. I also
contributed to game design ideas for this game, such as adding certain props, weapons and
mechanics.
As of January 2024, the game is still in prototype phase. As in other games, the sound
implementation was not done by me, but rather by the programmers of the game.
Here you will find a variety of sound re-designs for some video-games, as well as an animation. With these various videos, I aim to show the listener my variety as a sound designer, covering genres such as racing, fantasy, sci-fi, shooters, and kid's animation.